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Israeli Arab parties hold key as Netanyahu falls short of majority
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الزيتون الفلسطيني بين خسائر الحرب والاستهداف المتكرر للأرض
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Spain high-speed train collision kills 31, injures 80
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UK comedian Brand tells rape trial 'consent is fundamental'
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Turkey hosted Libya east-west reunification talks last week
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تحولات الشرق الأوسط تضع مستقبل الدولة الفلسطينية أمام مخاطر جديدة
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Shadman guides Bangladesh to 213-3 in West Indies Test
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البنتاغون يقدر كلفة الحرب مع إيران بأكثر من 47 مليار دولار
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Spain high-speed train collision kills 30
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اعتقال 17 فلسطينياً بالضفة وإخطارات تمهد لهدم منزلين في نابلس
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Tech optimism lifts stocks ahead of Fed update on rates
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Plane reportedly carrying Brazil's Bolsonaro departs Ecuador
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أربع وفيات و15 إصابة بالتهاب السحايا البكتيري بين أطفال غزة
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No penalty practice for Fleetwood hero Haughey before he downs Arsenal
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Springboks pick six uncapped players for Nations Championship
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Billionaire Ambani's Jio soars in market debut after India's biggest IPO
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Israel's unassuming President Herzog holds keys to next government
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المدن والأرياف والضواحي ترسم معركة السيطرة على الكونغرس الأميركي
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Cross-border abductions threaten Kenya's status as dissident refuge
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فليتوود يقصي آرسنال بركلات الترجيح من كأس الرابطة الإنجليزية
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Real Madrid apologise to China over Mbappe comments
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'Eat the rich': Indonesians protest against graft, wildfires
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صربيا ترفع مستوى التأهب بعد هجوم بسكاكين أمام سفارة إسرائيل
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Three killed by storm in southern India
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توقعات بتثبيت الفائدة الأميركية رغم تسارع التضخم وصعود الطاقة
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Netanyahu bloc leads as Israeli votes counted, but no majority
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China says takes Mbappe apology 'seriously' after Mao remark
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Cyclone eases after lashing India coast, no deaths reported
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Flavio Bolsonaro on way to Ecuador from Argentina after fleeing Brazil
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AI chip giant SK hynix posts seven-fold surge in quarterly operating profit
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Netanyahu bloc leads after half of Israeli votes counted but no majority
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Two hundred 'Cruise for life' passengers stranded in Cambodia
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India vows action after first cheetah shot dead
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Pierce Brosnan and Helen Mirren on the joys of filming 'MobLand'
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'Now or Never': Ethiopia influencers push for Eritrea invasion
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S.African activists push back on data centre rush
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Mbappe furore rages on in China, but Mao comments censored
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Judges set to rule on Australian mushroom killer's appeal
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Billionaire Ambani's Jio jumps 21% in market debut after record India IPO
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Syria reopens Jordan border crossing after mending ties
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Rays win thriller to thwart Brewers in World Series
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Cyclone Arnab lashes India coast, no deaths reported
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Reigning champ Knicks earn first win against Pistons
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Trump tamed after US midterms? Europe doubts it
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Runners swap streets for shopping malls as haze chokes Singapore
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Tech stocks soar as SK hynix adds to rising AI confidence
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Billionaire Ambani's Jio to debut after record India IPO
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Sri Lanka's Tamil farmers fight to reclaim land after civil war
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UK set for cautious budget as borrowing costs climb
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Afghans compete for jobs, homes as millions return
Spain eyes crackdown on video game 'loot boxes'
Spain's government will within days present a draft bill to regulate video game "loot boxes" for which users must pay, a minister said Friday, warning of the addiction risks for youngsters.
An increasingly common feature in many video games, "loot boxes" are caches of virtual weapons and equipment which a player can buy to increase their prowess or status within the game.
But not all boxes contain useful tools and gamers can only see what's inside after paying, prompting widespread criticism for encouraging behaviour similar to that associated with gambling.
"We have drawn up a very specific law which we will present in the coming days" that will regulate the sale of such content, Spain's Consumer Affairs Minister Alberto Garzon told Radiocable.
"It is like gambling... because it involves compulsive consumption behaviour which provokes a series of issues for players, from stress to financial bankruptcy," he told the independent radio station.
"At the end of the day, these are sums which pile up and can lead to gambling addiction," Garzon said.
Such features were aimed above all "at the under-18 age group, where in 2021, up to 30 percent admitted they had paid significant amounts of money to obtain such rewards" within a game, he said, citing health ministry statistics.
The age ratings for such games "don't take into account the danger posed by this feature, so parents could buy a game for a 13-year-old, for example, without being aware it includes an element which, in real life, could not be bought by anyone under 18," he explained.
- 'Predatory' -
In April, PEGI, the European body that issues age ratings for video games, introduced a labelling change that requires gaming companies to say if a game includes "paid random items" -- a form of optional in-game purchases.
Many other countries have also been struggling with the controversial question of "loot boxes" although few have taken steps to regulate them.
On Tuesday, 20 European consumer groups threw their weight behind a Norwegian Consumer Council (NCC) report on loot boxes that described them as "exploitative and predatory", with the groups demanding better regulation of the video game industry.
"The sale and presentation of loot boxes often involve exploiting consumers through predatory mechanisms, fostering addiction, targeting vulnerable consumer groups and more," the NCC's head of digital policy Finn Myrstad said in a statement.
Gaming companies often used "highly problematic practises to increase their own revenue" through features that "manipulate consumers to spend large sums of money through aggressive marketing, exploitation of cognitive biases, and misleading probabilities", the report found.
In Europe, only Belgium and the Netherlands have banned loot boxes after directly associating them with gambling.
In a statement issued in response to the government's move, the Spanish Association of Video Games (AEVI) said it "rejects any association with gambling" and insisted on the sector's right to "self-regulation".
E.AbuRizq--SF-PST