-
Faheem blitz sees Pakistan avoid Netherlands shock at T20 World Cup
-
Trump refuses to apologize for racist clip of Obamas as monkeys
-
Takaichi talks tough on immigration on eve of vote
-
England's Salt passed fit for T20 World Cup opener
-
Spain, Portugal brace for fresh storm after flood deaths
-
Pakistan bowl out Netherlands for 147 in T20 World Cup opener
-
Pushed to margins, women vanish from Bangladesh's political arena
-
Crypto firm accidentally sends $40 bn in bitcoin to users
-
Pistons end Knicks' NBA winning streak, Celtics edge Heat
-
Funerals for victims of suicide blast at Islamabad mosque that killed at least 31
-
A tale of two villages: Cambodians lament Thailand's border gains
-
Police identify suspect in disappearance of Australian boy
-
Cuba adopts urgent measures to address energy crisis: minister
-
Not-so-American football: the Super Bowl's overseas stars
-
Trump says US talks with Iran 'very good,' more negotiations expected
-
Trump administration re-approves twice-banned pesticide
-
Hisatsune leads Matsuyama at Phoenix Open as Scheffler makes cut
-
Beyond the QBs: 5 Super Bowl players to watch
-
Grass v artificial turf: Super Bowl players speak out
-
Police warn Sydney protesters ahead of Israeli president's visit
-
Bolivia wants closer US ties, without alienating China: minister
-
Ex-MLB outfielder Puig guilty in federal sports betting case
-
Milan-Cortina Winter Olympics open with dazzling ceremony
-
China overturns death sentence for Canadian in drug case
-
Trump reinstates commercial fishing in protected Atlantic waters
-
Man Utd can't rush manager choice: Carrick
-
Leeds boost survival bid with win over relegation rivals Forest
-
Stars, Clydesdales and an AI beef jostle for Super Bowl ad glory
-
Dow surges above 50,000 for first time as US stocks regain mojo
-
Freeski star Gu says injuries hit confidence as she targets Olympic treble
-
UK police search properties in Mandelson probe
-
Bompastor extends contract as Chelsea Women's boss despite slump
-
Milan-Cortina Winter Olympics open with glittering ceremony
-
A French yoga teacher's 'hell' in a Venezuelan jail
-
England's Underhill taking nothing for granted against Wales
-
Fans cheer for absent Ronaldo as Saudi row deepens
-
Violence-ridden Haiti in limbo as transitional council wraps up
-
Hundreds protest in Milan ahead of Winter Olympics
-
Suspect in murder of Colombian footballer Escobar killed in Mexico
-
Colombia's Rodriguez signs with MLS Minnesota United
-
Wainwright says England game still 'huge occasion' despite Welsh woes
-
WADA shrugs off USA withholding dues
-
France detects Russia-linked Epstein smear attempt against Macron
-
Winter Olympics to open with star-studded ceremony
-
Trump posts, then deletes, racist clip of Obamas as monkeys
-
Danone expands recall of infant formula batches in Europe
-
Trump deletes racist video post of Obamas as monkeys
-
Colombia's Rodriguez signs with MLS side Minnesota United
-
UK police probing Mandelson after Epstein revelations search properties
-
Russian drone hits Ukrainian animal shelter
Pokemon is back with a hit new gaming app
With over 60 million downloads and an estimated $180 million in revenue since late October, a new Pokemon mobile game app is enjoying worldwide success as the latest incarnation of the hit Nintendo-owned franchise.
Released on October 30, Pokemon Trading Card Game Pocket is a virtual version of the collectible card game that has captivated schoolyards since the late 1990s.
Developed by The Pokemon Company, a Nintendo subsidiary, it combines opening "boosters" -- the equivalent of sealed card packs -- with collecting creatures and online battles.
"Pokemon TCG Pocket is showing one of the strongest performances of any mobile game of all-time," Sam Aune, an analyst at digital market intelligence firm Sensor Tower, told AFP.
The group estimates it generated around $180 million through the Apple and Google app stores in just six weeks.
Developed by the Japanese games studio Creatures Inc., Pokemon TCG Pocket ranks second among mobile games measured by their first-month revenue, surpassed only by another Pokemon franchise title, Pokemon Go.
The global phenomenon of 2016, Pokemon Go generated over $200 million in its first month and drove millions of players outdoors to hunt for virtual creatures which appeared on their mobile phone screens.
As well as creating vast online revenues, the new surge in interest in Pikachu and his fellow cast of characters is spilling over into the offline world.
Sales of physical cards are rising -- and the game is back in fashion among school children.
"It brings players back into the Pokemon brand," explained Frederique Tutt, a toy market expert at Circana, a market research firm. "And physical cards remain the heart of the brand, something collectors want to own for playing and trading."
- 'Unchanged experience' -
Popularised in the 1990s, the concept of collectible trading cards has since been adapted into many video games.
From "Gwent" in The Witcher III to "Hearthstone" from the Warcraft universe, card games have carved out a special place in the hearts of gamers.
Pokemon TCG Pocket has "very effectively brought that card pack opening and playing experience to digital," says Simon Carless, founder of the analyst firm GameDiscoverCo.
"It's actually a very unchanged experience compared to the physical card game -- which was smart, and that's why people love it," he added.
On social media, players have been sharing videos of themselves unveiling new cards or participating in tournaments, with the hashtag #PokemonTCG amassing over 1.5 million posts on TikTok.
Other video game adaptations of the Pokemon trading card universe date back decades.
A Game Boy title was released in Europe in 2000, followed by another for PCs in the early 2010s.
While Pokemon TCG Pocket is free to download, players are encouraged to spend money in-app to acquire more cards.
Sacha Bernard, a 33-year-old teacher from the Paris suburb Creteil, said he was drawn in by nostalgia for the characters and the "short and fast" gameplay sessions.
"Since it launched, I must have spent around 70 euros," he told AFP. "It's really the first time a mobile game has made me spend that kind of money."
J.Saleh--SF-PST