-
Joao Pedro extends Chelsea stay with new long-term deal
-
Swedish police identify 17-year-old girl as victim in school sword attack
-
Yamaguchi to face An in hunt for fourth badminton world crown
-
Carrick keeps calm despite Man Utd misery, Sage beaten in first game as Palace boss
-
Norris clinches pole for Dutch GP
-
France to deliver interceptor missiles to Ukraine after new Russian strikes
-
Norris clinches pole for Dutch Grand Prix
-
Serena Williams and Alcaraz unite in US Open mixed doubles
-
Pope Leo calls for courage in Rimini visit after stop in tiny San Marino
-
Macron pledges air defence as 13 killed in Russia, Ukraine strikes
-
Man Utd must learn from 'frustrating' defeat at Hull: Carrick
-
DR Congo capital wary of Ebola nightmare
-
Yamaguchi on course for fourth badminton world crown
-
Swedish police name 17-year-old girl as victim in school sword attack
-
Man Utd humiliated by Hull in dismal start to Premier League season
-
South Korea sends first container ship through Arctic route
-
Anthropic market debut could break SpaceX IPO record: media
-
Trescothick eager to keep England job despite Hussey approach
-
Pope's 'couturier of the sacred' fueled by faith
-
Indonesia deploys hundreds of soldiers to tackle Borneo fires
-
Duplantis locked in on 'grinding' for big bars
-
The last lap: Fans, drivers bid fond farewell to Dutch GP
-
Stokes says decision to leave Headingley off Ashes roster 'shambolic'
-
Silesia Diamond League: four events to watch
-
New arrival Rodri to miss Elche opener: Barca's Flick
-
Russell wins Dutch GP sprint race, Antonelli fourth
-
Atletico's Alvarez to return against Villarreal: Simeone
-
Mercedes driver George Russell wins Dutch GP sprint race
-
Dozens of civilians killed, kidnapped as jihadists clash in Nigeria
-
Ukraine strikes kill two children after Russia's deadly mall attack
-
Former envoys urge joint French, UK action on Palestinian territories
-
Pope visits San Marino, before addressing Italian political gathering
-
Australia lead by 101 in 2nd Bangladesh Test as 18 wickets fall on day one
-
Trump tariffs heap up as Canada tries to curb US reliance
-
'Aura' battles leap from social media to Latin America streets
-
Australia lose three wickets after skittling Bangladesh for 64
-
US, Canada fail to reach trade pact to avert Trump tariffs
-
Bangladesh all out for 64 in 2nd Test after Starc masterclass
-
Sudan farms lie barren as El Nino leaves Nile banks dry
-
Odyssey effect: stars sell Greece to a new wave of US tourists
-
Arctic shipping a daunting prospect in hotly contested region
-
South Korea to send first container ship through Arctic route
-
In US, rare earths extracted from coal mine wastewater
-
Starc takes 5-11 to leave Bangladesh reeling in 2nd Test
-
Nakashima pounds Fritz, Bejlek beats Keys in Cincinnati upsets
-
Injured Rune withdraws from US Open
-
Canadian negotiator says 'more work to do' on US trade deal
-
Nakashima knocks out Fritz to reach Cincinnati semi-finals
-
'Solid' Clark takes solo lead at BMW Championship
-
Ukraine says 'cynical' Russian strike on shopping centre killed 16
'We don't hit women': How Yakuza differs from GTA
The "Yakuza" gangster series has long been seen as a Japanese "Grand Theft Auto" but Masayoshi Yokoyama, one of the main designers of the hugely successful games, dismisses any such comparison.
"From the start, we decided not to have a game where you can hit people yourself. All fights start with a provocation from the opponent," Yokoyama told AFP ahead of the release of the latest instalment on Friday.
"And the hero never hits women, that's an absolute rule," explained the gravelly voiced executive producer of the series. "Our approach is the opposite (of GTA). It's a completely different game."
The beat-em-up role-playing game franchise has been running since 2005, telling the stories of big-hearted tattooed yakuza struggling with small-time thugs and their ruthless bosses -- but above all with their pasts.
The 15 games released so far have been set mostly in Kamuchuro, a fictional part of Tokyo that bears a strong resemblance to Kabukicho, the Japanese metropolis's real-life red light district.
The new one, titled "Like a Dragon: Infinite Wealth", is set outside Japan for the first time, in Hawaii.
"From the beginning, we targeted a purely Japanese audience who actually go there and we wanted them to say: 'Ah yes, that's really how it is!'," said Yokoyama, 47.
GTA "offers a very large map where you can act freely, but in 'Like a Dragon', you operate in a tight and dense space where you enjoy a story," he says.
- A taboo word -
But Yokoyama, speaking at Sega's high-rise headquarters in Tokyo, also wonders about what influence violent games are having on society, especially "when you see mass shootings on TV, and you learn that the author was playing at home".
"It's a very complex problem, but I think we can't say that video games don't have an influence, because, unlike a novel or a film, they allow you to have an immersive experience," he says.
"So I think that when creating video games that contain violence or yakuza stories, it is imperative to think about the effects that this can have on players."
The series was initially a niche affair in Western markets but, with 21 million copies sold, it now achieves 70 percent of its sales outside Japan.
The series was never called "Yakuza" in Japan, and the international title of the new episode "Like a Dragon: Infinite Wealth" drops the word for the first time too.
"The plots of the games in the series have gradually moved away from purely yakuza themes to focus on social issues and the story no longer only concerns the underworld," Yokoyama said.
One of the only references in the new game is that the hero -- the same as in the last game, on the run in Hawaii -- is an ex-gangster.
"Having the word 'yakuza' in the (English) title harms sales in Japan," Yokoyama said.
"Japanese society is getting tougher and tougher towards yakuza. In the past, we could talk about it on television but it has become a taboo word."
Q.Jaber--SF-PST